Saturday, November 30, 2013

Orb of Golden Death


For the last few years I have been running a 3e conversion the Temple of Elemental Evil.  It's the first and only campaign I have run in 3e and will probably never play 3e again once this adventure is complete. My feelings on 3e aside, I was looking around for a decent image of the Orb of Golden Death that I could print out for my players and was unable to find anything I really liked.  So I made my own version in Procreate on my iPad.  Above is a time compressed video of the creation of the drawing.

Our adventure will be wrapping up soon and once it does I will be making available all of the materials I used to run the Temple including the 3e conversion and the different play aids I used.  Much of this stuff was created by other people, I just pulled it all together and made some edits for my campaign.  If you have never had a chance to play the original Temple of Elemental Evil I highly recommend it, I have played once as a player and now a second time as a DM.  Its a classic adventure that is a blast!

Feel free to use the image below for your own adventures!


Tuesday, November 19, 2013

New Barrowmaze Crowdfunding on the Horizon


Hey folks, 

I just wanted to pass along the news that Greg over at Discourse and Dragons has announced he will be running a new crowdfunding campaign for Barrowmaze Complete starting in January 2014.  This new book will combine the two existing Barrowmaze Dungeons into one mega-module and will include new material, art and layout.  The amazing Erol Otus has been tapped to do the new cover.

I already own both Barrowmaze and Barrowmaze II, they are both amazing products but I would be willing to contribute to a new combined module.  The best news for me is that he is currently working with the guys over at Otherworld Miniatures to produce a Barrowmaze box set, awesome news indeed!

The original announcement can be found here: Barrowmaze Complete

Wednesday, November 13, 2013

Busy, busy, busy!


Heya folks!

Sorry for the lack of updates, I have been super busy.  I am back at school for the fall semester, taking classes in the evenings after work (math class.....bleh).  On top of full time work and part time school are all of my house projects and honey-do lists.  At some point I will get back to posting and will finish up the Men of Iron game I started, just not in the next month or so.

I have managed to squeeze in a little miniatures painting here and there, I'll try and take some photos and get them posted.  I hope you are all well and enjoying the fall weather!

Friday, August 30, 2013

Battle of Poitiers - Update


At this point in the game I have caught up with my old posts from Consimworld. From here on out I will be playing the game as I post instead of just copying and pasting already completed turns.  What's that mean for you dear reader?  Well things are probably going to slow down a bit as far as posting turns as I need to play things out and take screenshots.  Its also been a while since I have actually played so I'm sure I will be spending some time with my nose in the rulebook.  

Please have patience, I intend to complete this entire battle.  I hope you all are enjoying it as much as I am!

Battle of Poitiers - French Activation 13


Jean's troops continue to press the attack on the flank! Another retired longbow unit is eliminated as is the English standard! Both of the English wagon trains are destroyed resulting in an additional four flight points for the English. A French dismounted foot unit attacks once again and retires the English mounted unit. Give those men a medal! With the English standard being destroyed, the retired unit is instead eliminated! 

A French foot unit crosses the ditch and attacks Edwards mounted unit and becomes disordered for their trouble. A second foot unit also attacks across the ditch against another English foot and also becomes disordered. What a melee! What a mess!! The English are crumbling! 

The French are able to activate the Dauphin who rallies disordered units before play passes to the English on a failed Orleans activation.

Battle of Poitiers - English Activation 12


Edward activates first. The mounted men at arms attack the advancing French foot unit and disorder it. The northernmost unit in Edwards command rotates and attacks the rear of the disordered French foot unit, and eliminates it! Salisbury fails his activation giving play to the French.


Battle of Poitiers - French Activation 12


The attack on the right flank continues with Jeans troops pressing forward. Two of the retired units are eliminated, adding four points to the English flight track. A French foot unit swings to its right and attacks the English mounted unit from the flank for a disordered result. The three units closest to Jean all do nothing this turn losing their disordered status. The disordered foot unit wheels around and attacks the longbow unit and disorders it. Play passes to the English when the French fail to activate Orleans.