Showing posts with label Stefan Poag. Show all posts
Showing posts with label Stefan Poag. Show all posts

Saturday, May 6, 2017

Mutant Crawl Classics Store is up!


Hey folks,

Goodman games Mutant Crawl Classic RPG product page is up!  There are six adventures listed, you can check out the beautiful covers by Doug Kovacs, Stefan Poag and Peter Mullen. All of the covers are fantastic, but the Mullen cover is amazing, what great colors!   Each adventure has a little blurb giving an overview but as of right now you cannot order any of them.  What you CAN pre-order is the MCC RPG core rulebook in one of three versions.  Regular, Green Foil and Leatherbound.  Some great looking stuff I cannot wait to get my grubby hands on!

Check it out here: MCC RPG Product Page

Sunday, January 3, 2016

New Art - The Watcher in the Dark

The Watcher in the Dark
This is a pen and ink piece I created today, inspired heavily by Stefan Poag's artwork.  I am really focusing my spare time on my art and am participating in several online drawing programs.  I really need to learn how to draw the human body, my people are always stick figures!!  I find that emulating an artist that I like and using their work as a guide helps immensely, I have so much to learn!

Anyway, you can see some of my other work at my Deviant Art page.  Thanks for looking!

Friday, April 13, 2012

The Dungeon Alphabet - A Review


The Dungeon Alphabet by Michael Curtis (designer of Stonehell Mega-dungeon) is a fun and informative book that would be worth twice the listed price.  Its forty-eight pages long, comes in hardcover only and is published by Goodman Games (http://www.goodman-games.com/). There is wonderful art though out the entire book, almost every page is illustrated with beautiful black and white images created by the likes of Jeff Easley, Erol Otus, Stefan Poag, Jim Roslof and a number of others.  

Every letter of the alphabet is given a meaning, always relating to dungeons.  A is alters, B is for books, C is for caves, etc.  Flip to the according page and you will find a short paragraph on each subject followed by a table of random versions of that item.  For example, H is for hallways so when you flip to the hallways page there is a list of twenty random hallway descriptions, each different and varied.

What I love about this book is not just that you get all kinds of fun tables and charts to roll on, it really ignites your imagination and gives you so many ideas and suggestions that can make your dungeon unique and varied.  

For $9.99 this book is a steal, I had a very enjoyable time reading through it, I found it both fun and useful.  The book is written so that it's system free, it can easily be plugged into any retro system of your choosing.  Unfortunately it seems to be out of print, the copy I purchased from Amazon was at the list price, but all the copies left seem to be way above that.  If you can find it cheap, pick up a copy, its a great read and great addition to any DM's toolbox.

Saturday, April 7, 2012

New banner!

Hey folks, sorry for the lack of updates, my parents are visting from out of state and my wife and I are playing host/hostess. I hope everyone is doing well, I will be posting some new updates this coming week. I have a couple of new products I picked up and will be reviewing over the next few days.
Also The Drunk Umber Hulk now has a new logo/banner at the top of the page created by Stefan Poag! Check out the PBR on the stein, classic stuff! Thanks so much Stefan, I could not be more pleased!
Take care everybody, I'll be back in action once I have a bit more free time this week!

Sunday, March 25, 2012

My Favorite Artists - Stefan Poag


Our Favorite Artists is going to be a recurring interview with some of the best and brightest RPG artists out there.  To start things off we are speaking to artist Stefan Poag, you may have seen some of his recent work in the fantastic Labyrinth Lord mega-dungeon, Barrowmaze.  Stefan has also done work for a number of other projects including books and magazines published by Kenzer & Company, Goodman Games and Expeditious Retreat Press.  His artwork has a great retro style that brings me back to my younger years.  I'm glad he was able to take some time to speak with us!  Without further ado, here is the man himself!

  • First of all, thanks for taking some time out of your day to speak with me, please introduce yourself and give us a brief bio:

I grew up in St. Louis, Missouri, after a childhood in (what was then) West Germany. My mother is German and my father was a teacher of German and a Medievalist, so we always had lots of books of medieval art around the house. At some point, I think my mother started buying a series of illustrated Time-Life books through the mail on different cultures through history --- 'The Neanderthals,' 'The Norsemen,' 'The Byzantines,' etc., and I spent a lot of time looking at those as well as the books of medieval illustrations, plus I loved the Japanese monster movies and TV shows like "Johnny Socko" and "Ultraman" that they used to show on the local UHF channel. A grade school friend of mine, Eric Piccione, and I used to draw our own 'comic books;' his favorite subject was "The Pirate" (a swashbuckling superhero with a cutlass). I don't think the Pirate had any special powers; I think he was just really bad-ass and would swing around on ropes, dodge bullets, etc. My favorite was a hero called (cough) "Ivanhoe." Ivanhoe was secretly an ordinary dude who worked in an office, but he had a special ring with a secret compartment in it that contained a button. When things went bad, the office guy pressed the button and thunder struck and he turned into a guy with a cape and a weird-looking octagonal helmet and a sword and a big "I" on his chest who could fly through the air and shoot bolts of lightning from his eyes. I don't think I had any explanation as to why he was called 'Ivanhoe' or where the powers came from --- my friend Eric, however, was having a great time drawing "The Pirate" and I wanted to do it, too. I barely graduated high school and slacked my way through college and have worked a series of menial jobs, usually doing some kind of creative thing on the side, then got into doing commercial photography (mostly shooting pictures of stuff for newspaper advertisements). My significant other, Annie, got a teaching job in Michigan and we have been up here for years. The bottom fell out of the local commercial photography scene and I got burned out on that, after doing a few other things I am now a literacy tutor in Detroit Public Schools, trying to help high school kids improve their reading skills. Given what a bad student I was, this is kind of ironic, but I always enjoyed reading so this is a good fit for me.

Tuesday, March 20, 2012

Barrowmaze - Mega-Dungeon Extraordinaire

To my surprise and pleasure, Barrowmaze arrived in the mail yesterday. I purchased it from RPGNow.com in hardcover format, but its available in several different forms, softcover, hardcover and both soft cover and hardcover including .pdf's for a few dollars more. Barrowmaze is an old school dungeon for use with Labyrinth Lord or other comparable OSR products. The first thing that struck me was the cover, its of a group of adventures in a crypt/dungeon looking area, and they all seem to be in a bit of trouble (except the mage). Its a great looking piece by artist Stefan Poag who also did a large number of the interior black and white illustrations. Really great art that's reminiscent of some of my favorite old school products.

Barrowmaze is a mega-dungeon, it contains over three hundred encounter areas and eighty four pages of adventuring goodness. New monster stats, spells, random encounter tables and several pregenerated characters are all included. Its a lot of adventure of a decent price. Having recently also picked up StoneHell mega-dungeon I must say I prefer the format of Barrowmaze, it seems a bit less crowded and easier to read.

Another reason to love this dungeon is the enormous amount of undead included, if you don't like undead this adventure is not for you! Clerics are a must here, more than one would be very beneficial. Being an old school dungeon it's tough and deadly, expect to be running from some encounters and expect death and mayhem from others. A party of careful adventures should do well here though, plan ahead and have the right tools for the job and you can get far.

Make sure you stop by the Barrowmaze blog: Barrowmaze They have lots of added content on the site, including hex maps of the Barrow mound, session reports, character sheets and my favorite; Meatshields! The Classic Fantasy Hireling & Hernchmen Generator. All good stuff that is quite useful.

Overall I'd give Barrowmaze a solid 9 out of 10, its a great product any Labyrinth Lord will love!